FantasyAction
The GREAT WAR has just finished, the new era has just begun. Yet the flame of war and revenge has not dimmed yet. This is the beginning of a story about teenagers that have different past and backgrounds are trying to shape the futures of mankind. The Great War devours millions of lives. The children lost their parents, orphan are everywhere. Salvage is an institution funded by the government especially for the orphans to become their country heroes in the future. Akira Koshino is 14 years old boy orphan desiring revenge for the death of his parents aiming to accomplish his goal. During his journey, he encounters and makes friends, foes, and fantasy creatures. What kind of challenge awaits them? Let's join out in the journey of Akira Koshino to explore the 9 realms!
Drama
At the age of four, Ruiwen exhibits chess skills more remarkable than the great majority of her male peers'. When she grows up to be a professional player, she realizes that decades of gender inequality in chess have greatly disadvantaged female players. Consequently, she sets her sights on learning from the best and overcoming learning barriers as a woman, all in the hope of making her mark in the male-dominated world of chess.
ActionFantasy
The battle in Aetherion escalates as Ryo and Ayame face the terrifying power of Kaizen Vorath. Speed and skill are no longer enough—Kaizen easily counters every move, proving he is far beyond an ordinary enemy. Just as defeat looms, new guardians enter the fight. Aeliana, the Nature Guardian, and Lyra, the Shadow Guardian, reveal themselves, turning the battle into a full-scale clash of elements. Even then, Kaizen remains calm, confident, and dangerous. When hope begins to fade, a blinding light descends from the sky. Rylan Ardentis, the Light Guardian, finally steps onto the battlefield—but Kaizen only smiles, unleashing something far worse from the dark portal. The real war is about to begin.